![]() ![]() %armor+_pieces_total% | returns the total number of pieces for the specified set. %armor+_current_health_hearts% | returns the number of hearts the player has with the set equipped (NOTE: a red heart emoji is automatically appended), returns Default if it is -1, returns N/A if they aren't wearing a set. %armor+_current_health_formatted% | returns formatted health modification for the players set, returns Default if it is -1, returns N/A if they aren't wearing a set. %armor+_current_health_raw% | returns raw health modification for the players set, returns Default if it is -1, returns N/A if they aren't wearing a set. %armor+_current_kb_formatted% | returns formatted kb modification for the players set, returns Default if it is -1, returns N/A if they aren't wearing a set. %armor+_current_kb_raw% | returns raw kb modification for the players set, returns Default if it is -1, returns N/A if they aren't wearing a set. Blocks are the important Pieces that are needed to build creative things such as motorcycles, cars, etc. %armor+_current_reduction_percentage% | returns percentage damage reduction for the players set (NOTE: % character is automatically appended), returns Default if it is -1, returns N/A if they aren't wearing a set. You can help out Blocksworld HD Wiki by inserting content here. Blocks Basic Slabs Rounded Crenelated Special No Glue Blocks Texture Blocks Windows Props General Props Vehicles Textures This section is empty. You can sometimes earn them from certain tutorials. %armor+_current_reduction_formatted% | returns formatted damage reduction for the players set, returns Default if it is -1, returns N/A if they aren't wearing a set. The prize wheel is another source of getting blocks. Full Set Bonus: Absorb Every 10 Magma Cubes killed gives the wearer +1 Health and Intelligence while wearing the set. %armor+_current_reduction_raw% | returns raw damage reduction for the players set, returns Default if it is -1, returns N/A if they aren't wearing a set. Full Set Bonus: Armor of the Pack Gain +35 Strength and +80 Defense for each Armor of the Pack wearers within 30 blocks. %armor+_current_increase_percentage% | returns percentage damage increase for the players set (NOTE: % character is automatically appended), returns Default if it is -1, returns N/A if they aren't wearing a set. ![]() %armor+_current_increase_formatted% | returns formatted damage increase for the players set, returns Default if it is -1, returns N/A if they aren't wearing a set. %armor+_current_increase_raw% | returns raw damage increase for the players set, returns Default if it is -1, returns N/A if they aren't wearing a set. Thats not even getting into the aesthetic back pieces, or having multiple cloaks more fitting for the other armor classes. Increase (this works with hand items as well): So you need 25,500 Anima and 195 Grateful Offerings to own one full renown set for your armor class. ![]() %armor+_current_name% | returns name of the set that the player is wearing, returns N/A if they aren't wearing a set. All placeholders are registered with PlaceholderAPI, this is a dependency you will need to install on your server if you'd like to use placeholders. ![]()
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